About The Probe

The Probe is a Boulder-Dash inspired game, and is written using Delphi and Lazarus + Freepascal.

The Probe Objectives

Level objective 1: First, like most bounder-dash like games, you have to collect a minimum number of crystals required each level while avoiding enemies, traps, and other nasties.

Level objective 2: After collecting the required number of crystals, the Teleporter Laser System, or TLS will power up.  The TLS will fire a laser beam from its emitter in a straight line.  You have to unblock its path, and deflect the beam using deflectors so it hits and charges up the TLS receiver. When the TLS receiver has been charged up, the player is teleported out of the level, thus completing it.

Major game objective: In various levels, you will find clues, or maybe even parts/tools, etc. to help you ultimately disable the energy barrier so you can escape the caverns completely.

Menu Controls:
Move Up                                    Cursor Up
Move Down                               Cursor Down
Execute menu item                  Enter
Go back to game                       Escape

Game Controls (customisable):
Move Up                                    Cursor Up
Move Down                               Cursor Down
Move Left                                  Cursor Left
Move Right                                Cursor Right
Fire                                             Left Ctrl
game controller button 1
Game Controls (fixed):
Move Up                                    game controller
Move Down                               game controller
Move Left                                  game controller
Move Right                                game controller

Commit Suicide                         F5
Go back to main menu             Escape

One Response to About The Probe

  1. Pingback: Main menu and new controls added | The Probe

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