Tag Archives: OpenGL

Cross-platform goodness abounds!

Woo Hoo! I have managed to make my game engine, which I am using to power The Probe, also work in a Linux OS too (Ubuntu 11.04), as well as in Windows. This was possible because I am using SDL … Continue reading

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New ‘fuel’ for The Probe

I have been writing a new game engine in parallel to coding The Probe, and I am now using the same engine to power the game. This will hopefully allow me to create versions of The Probe for Windows, Linux, … Continue reading

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